SixTwentyDOCS

Managed Hosting

Fully-managed Minecraft server hosting on a flat monthly price, with per-tier NVMe storage and persistent world, ops and ban lists.

Managed Hosting (also called Basic mode in the console) runs a ready-to-play Minecraft server for you on a fixed monthly price. Unlike the developer platform — where you bring a container and pay for active game-server hours — a managed server is a single, always-on Minecraft server you create from a template, pick a size for, and connect to. No SDK, no build pipeline.

Sizes

Every size is a flat monthly subscription with no usage-based charges. Storage is dedicated NVMe, sized to the tier, and holds your world plus its operational state.

TierRAMvCPUStoragePlayersPrice
Basic2 GB15 GBup to 20$10 / month
Standard4 GB210 GBup to 40$20 / month
Premium8 GB425 GBup to 80$50 / month

Storage add-ons

Storage scales with the size you choose today. Paid add-ons to increase a server's disk independently of its tier are coming soon.

What persists

Each managed server attaches a dedicated persistent volume, so your data survives restarts and reschedules:

  • World data — your generated world, player data, structures and inventories.
  • Operator list (ops.json) — anyone you /op stays an operator across restarts.
  • Whitelist (whitelist.json) and bans (banned-players.json, banned-ips.json).

Server configuration such as server.properties and plugin configs is managed by the platform and re-applied on every start, so tuning stays consistent and your player-facing state (world, ops, bans) is what carries over.

Monitoring storage

The server console shows a live Storage used figure — how much of your volume's capacity your world and data currently occupy — alongside TPS, players online, entities and chunks. Use it to see how close a server is to its disk limit before deciding on a larger tier.

Connecting

Managed servers get a stable address that does not change between restarts. In Minecraft Java Edition, choose Multiplayer → Add Server and paste the address shown on your server's console page — no port needed.